@@ -264,7 +264,12 @@ set_state (CallsUiCallData *self,
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cui_call_state_to_string (old_state),
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cui_call_state_to_string (old_state),
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cui_call_state_to_string (new_state));
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cui_call_state_to_string (new_state));
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if (new_state == CUI_CALL_STATE_ACTIVE) {
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/* Check for started timer, because state could have changed like this:
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* ACTIVE -> HELD -> ACTIVE
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* and we don't want to start the timer multiple times
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*/
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if (new_state == CUI_CALL_STATE_ACTIVE && !self->timer) {
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self->timer = g_timer_new ();
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self->timer = g_timer_new ();
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self->timer_id = g_timeout_add (500,
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self->timer_id = g_timeout_add (500,
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G_SOURCE_FUNC (on_timer_ticked),
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G_SOURCE_FUNC (on_timer_ticked),
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